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http://www.clanwind.com/ffxi/fishing/

That page takes all the fishing info out there (including the chance of breaking your rod somewhere!) and makes it all accessible through a really handy interface.

No more glass fiber fishing rod for me while spending time outside of Windy! I'll be switching over to the composite rod. (I broke my rod and lost two lures last night. While the composite won't stop the line from breaking, a non-breaking rod will be very nice!)

I'm embarrassed to say I thought all the fish listed for an area would be in all waters in that area! Nope. That page breaks it down to the fresh and sea waters in each place. (Now I need to update the spreadsheet I made yesterday!)

That site lists prices as well, which is another really good thing.

General FFXI stuff:

Lately I've been doing a lot of thinking. What's my goal in leveling up fishing? What's my goal in leveling up cooking? In leveling up jobs? For fishing "to catch better fish" is sort of... meaningless? I'm assuming higher level fish sell for more than lower, but can anything sell better than moat carp? And on cooking, one can wonder the same thing. I level up so I can make "better" things, but... better for what? Sells for more money? So what, I need to keep logged in 24/7 to sell the stuff in my bazaar? And just what am I going to do with all this money, anyway?

On leveling up jobs: (This will probably be of more interest to non-players than current players.)

At level 18 you can get a subjob. This means that even if you go back and start some other job (level one), people will see that you have a subjob and know you're not a newbie and have been around a while and accomplished stuff. It's sort of a status thing. (Yes, it's also very useful in-game as well, in battles and stuff.)

At level 20 you can do a quest that will get you a chocobo license. The ability to ride chocobos makes life much, much easier. (You can move much faster, and more importantly nothing can attack you while you're riding one.)

At 25, white mages can learn the spell "raise" (bring people back from the dead). Helping people is good, mmmkay?

Beyond that (well really, beyond 20/chocobo), what am I looking for? As in RL, it's helpful if you have goals to work towards in the game, and I'm just totally not sure of mine. 75 is the highest level anyone can reach, but even if that was a do-able goal, it's not really something I'm interested in trying for...

Am I having a midlife crisis just barely out of my free trial month? :)

Date: 2004-05-07 01:27 pm (UTC)
From: [identity profile] loneguardian.livejournal.com
Squenix actually does a decent job in anticipating things you can do. I'll break down some of the earlier goals:

10 - First Party
15 - First Cool Skill (Usually)
20 - Chocobos
25 - Raise or Second Cool Skill (like Flee)
30 - Race Specific Equipment
40 - AF1 quest
50-60 - Various AF quests (60 is the level to get full AF armor, and what newling doesn't look at AFs and drool~?)
Also 50, 55, 60, 65, 70, and 75 all have quests you need to do to remove the level cap, I believe.
73+ Cool new armor and the covetted Relic Armor. *_*

Those are some of the more common goals. :3 Me? I want to see if I can get every class to 50. XD I'm nuts, I know. ^^ But just to be able to wander around and help newbies and the like. It's -fun-!

As for crafting, cooking especially, you can make items that are useful in battle. Alchemists can make potions and ethers, cooks can make mushrooms, pie, and juices for the mages and mithkabobs and crab for the melee (I could NOT be a melee WHM like I am without my juice!), carpenters can make arrows, so a LOT of rangers have a high woodworking skill. ^^ Tons of reasons. And if people didn't craft, we wouldn't have enough armor for everyone!

Date: 2004-05-07 01:51 pm (UTC)
From: [identity profile] thistle-chaser.livejournal.com
25 - Raise or Second Cool Skill (like Flee)

Flee! I'd love Flee. My next job is so going to be a thief, just because Flee is so handy. (Faster moving in the city! Woo!) Thieves do other cool stuff too, but Flee makes me drool.

Maybe once I get to 25 on WHM I'll switch over and try that as my main job for a while...

The various armors and high level stuff doesn't really interest me too much. (I was sorry when I learned what WHM's looks like! That white with red "flames" is ugly!)

I want to see if I can get every class to 50. XD I'm nuts, I know. ^^

That'll take you forever, but I bet it'd be fun! :) Once I hit 20 and can chocobo, maybe I'll switch over and try some other jobs. (Wait, didn't I just say I'd wait to 25 to switch? Heh.) Fighting bare handed is surprisingly fun, I want to try that again.

But just to be able to wander around and help newbies and the like. It's -fun-!

I know what you mean! Since I can do the low level quests even on my own, I was thinking about taking some new folks there and making sure they got through it alive. (Problem is, having me in their party would kill their XP, and I couldn't get into the quests without being in their party.)

Thanks!

Date: 2004-05-07 04:43 pm (UTC)
From: [identity profile] mithas.livejournal.com
Darling, it just means it's high time you started playing MUD. ;P

Date: 2004-05-08 10:11 pm (UTC)
From: [identity profile] thistle-chaser.livejournal.com
Heehee! Soon, soon!

:)

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