Can't we all just get along? (FFXI)
Aug. 13th, 2004 02:06 pmThe big ranting post from
whren makes me sigh and shake my head. This whole "Japanese players are evil, the whole game is tilted in favor of the Japanese players, etc" issue annoys me so much.
Am I the only person who believes that that we, the NA players, are in fact more like "guests" on their game? They played it for how long before it was released in English? A year? More? The game was created in Japan, yes? It was released there first, released in the Japanese language. English was secondary. It's quite clear where the priorities are.
Is that unfair? Maybe, but what in life is fair? Hollywood releases blockbuster movies in English first -- is that fair to non-English speaking countries?
It really annoys me when people make that post like the one last week. The subject line was something like "Wake up, people, /checking without asking is no longer rude! This is OUR game now!". What right do the new kids on the block have to come in and try to force change onto the older players?
I guess for me it comes down to a MUSH-like mindset: If I joined a new MUSH, I would never, ever, ever expect the game to be changed by me. Even if I joined with 100 of my closest friends, I would not expect things to change for me. Why do NA players act differently? Swarm in, want to take over and change everything? Sure, we pay membership money as well, but that gives us the right to play on the game, not take it over and change it however we want.
(I'm posting this in my LJ instead of one of the FFXI comm groups because the majority of random stranger NA players will disagree with me. I don't care about them, I'm interested in what people I know and respect think.)
Am I the only person who believes that that we, the NA players, are in fact more like "guests" on their game? They played it for how long before it was released in English? A year? More? The game was created in Japan, yes? It was released there first, released in the Japanese language. English was secondary. It's quite clear where the priorities are.
Is that unfair? Maybe, but what in life is fair? Hollywood releases blockbuster movies in English first -- is that fair to non-English speaking countries?
It really annoys me when people make that post like the one last week. The subject line was something like "Wake up, people, /checking without asking is no longer rude! This is OUR game now!". What right do the new kids on the block have to come in and try to force change onto the older players?
I guess for me it comes down to a MUSH-like mindset: If I joined a new MUSH, I would never, ever, ever expect the game to be changed by me. Even if I joined with 100 of my closest friends, I would not expect things to change for me. Why do NA players act differently? Swarm in, want to take over and change everything? Sure, we pay membership money as well, but that gives us the right to play on the game, not take it over and change it however we want.
(I'm posting this in my LJ instead of one of the FFXI comm groups because the majority of random stranger NA players will disagree with me. I don't care about them, I'm interested in what people I know and respect think.)
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Date: 2004-08-13 02:35 pm (UTC)It seems to me that this should be less about Japanese players in general and more about the players that abuse the system with dirty tactics and get away with it. That's just like the kid on the playgroud who makes up a game and keeps adding more rules to benefit themselves during it until no one wants to play. How selfish.
Americans may be the 'guests', but when the 'hosts' are rotten, it kills the experience for everyone. Although, in this case, the Americans there make a very nice example of what to do. Really. Biting the hand that feeds much? [/end sarcasm]
No one's a winner in situations like this. Everyone sucks.
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Date: 2004-08-13 02:39 pm (UTC)On a Mush you have the same level of control, but there's no financial incentive to sell/compete/market/change or whatever... there are just the ideals and goals of the operators.
In general I agree with you that the new kid on the block should be polite, and confine himself to polite requests instead of making demands or going against the grain to be annoying. But the money issues might skew things in one direction or another...
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Date: 2004-08-13 02:45 pm (UTC)I don't quite agree with either perspective. If the ranter is portraying things as they are, there are certain Japanese players that are breaking the rules, which are being enforced only on the North American players. If that's the case, that's screwed up.
The game isn't Japanese, made by Japanese, only for Japanese, that they just happen to let other people on. The game was intended to be released throughout the world for anyone in any of the countries it's released in to play. In addition, Square-Enix did the very novel thing of putting Japanese and North American players on the same servers, supposedly to enhance the playing experience and perhaps even foster friendship between the the two places.
So. Life isn't fair. However, I don't see why the advantage that the Japanese players should get should extend past the fact that since they got the game sooner, they got to start playing sooner, thus got to higher levels and such sooner. That shouldn't extend to letting them break the rules. Personally, I find the behavior of a lot of these people very rude. When I played MUDs, if someone had done something like this, I would have been pissed. Even if it's not directly in the rules or not, it's unsportsmanlike.
There are reasons I don't play these sorts of games anymore (and MUDs and MMORPGs are just the same, with the difference of pretty graphics. I've played both, I know). Aside from hack and slash being boring after a while and most players being complete morons, this sort of crap bugs me. I'd rather be in an environment that enables me to do the whole cooperative storytelling thing. :)
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Date: 2004-08-13 02:46 pm (UTC)Agreed that the financial end of it makes things trickier!
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Date: 2004-08-13 02:50 pm (UTC)If people have an issue with that LS's behavior, they should say "X LS sucks!" not "Japanese players suck!". There's a difference between the two...
It seems to me that this should be less about Japanese players in general and more about the players that abuse the system with dirty tactics and get away with it.
That's what I believe as well, but the angry NA players think that GMs favor the Japanese players, so the "abuse" (if there is any) never gets fairly settled.
It's such a messy situation...
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Date: 2004-08-13 02:59 pm (UTC)I wonder if there really is a difference in the power of a NA GM compared to the power of a Japanese GM or if it's more like "you get a different answer depending on which MUSH wizard you ask"...
Square-Enix did the very novel thing of putting Japanese and North American players on the same servers
That's interesting to know! I hadn't known that usually they use different servers for different groups.
That shouldn't extend to letting them break the rules.
Agreed. Rules should apply to both sides. It gets more complex when you factor in the unspoken (eh, unwritten?) rules, like not /checking someone without asking...
Thanks for the comment!
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Date: 2004-08-13 03:00 pm (UTC)My philosophy basically goes: once I'm paying the monthly fee, I'm a player. I've paid my money. I'm not a second class citizen. Neither is anyone else. We're both citizens.
I'm not a guest, I'm a subscriber. I'm a member.
I think the behavior of some high level linkshells (regardless of if they're in US, Japan, Canada, or the United Arab Emerites) is deplorable. I think it's bad form to prevent others from getting to do certain content, just for the sake of their own selfishness. Of course this engenders negative feelings. They're being schoolyard bullies, and Squaresoft should tweak the game rules to stop it. Just move the monsters to a 12 hour spawn, and poof, problem solved.
I think the idea of check being rude is just bizarre. I didn't enjoy getting the constant check messages, so guess what? I used the _in game filter_ to turn off the messages. Problem solved.
There's still a lot of politeness that makes the game run smoothly without making up points of order solely for the sake of making things less newbie friendly. Things like respecting place in line for BCNM fights, and not stealing kills someone is clearly going after, and not camping right on top of another group, and so forth. This kind of etiquette is important.
And, IMO, forcing a monster into a particular timezone is a massive breach of etiquette. If I were President of Squaresoft, I'd issue a warning once, and then ban players for doing this.
99% of Japanese players do not do this, of course. And the ranty post is totally off base.
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Date: 2004-08-13 03:03 pm (UTC)no subject
Date: 2004-08-13 03:06 pm (UTC)I was thinking of it as a "social rule", which would fall under etiquette, yeah.
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Date: 2004-08-13 03:13 pm (UTC)Just move the monsters to a 12 hour spawn, and poof, problem solved.
And cut the drop rate by 50%. That'd work, yeah!
I think the idea of check being rude is just bizarre.
I don't understand it, but I don't have a problem respecting something I don't understand. A few people have said Japanese people consider it rude because their checked message is worded something like "Name peers hard at you" or "looks you over closely" or something along those lines, but I don't buy that. Unless the makers of the game had intended /check not to be used by random strangers, why would they make the emit offensive? (And if they didn't want it used, then they could have added some sort of a /check-check. "Name wants to check you. Allow it: Y/N?".) It's just very odd!
99% of Japanese players do not do this, of course. And the ranty post is totally off base.
Yep. If the ranter had been upset with "X Japanese LS" instead of "Japaness players" I would have been somewhat less upset.
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Date: 2004-08-13 04:20 pm (UTC)Competition and anger toward a certain LS doesn't warrant statements in bold and flashy colors that an entire culture sucks or that we deserve to take over or whatnot. That's like saying we in CTY suck because some English-speaking morons who have nothing to do with us are causing hell elsewhere (say, training half the mobs in CN to zone on top of a bunch of XPing parties). Whren just lost a couple respect points in my book with that rant, honestly. v.v I thought she was above classifying people under a stereotype. Oh well.
I'm still (Japanese) (Party) OK! Even if some of the highest level ones are being asshats.
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Date: 2004-08-13 04:38 pm (UTC)And hi! Missed seeing you on-game lately! (Or maybe our times are just not matching up.)
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Date: 2004-08-13 05:11 pm (UTC)I consider the /check thing a bizarre fetish, incidentally. If it bugs someone to have another player look at their equipment, turn off the notifications. It's easy, and having a pissyfit over it because you can't deal with turning the notice off is inappropriate. People are too quick to get offended over trivial stuff in MMO's.
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Date: 2004-08-13 05:25 pm (UTC)Take, for example, the lotting system - a large percentage of Japanese players tend to lot on any item that drops instead of letting the computer auto-lot them. Their reasoning for this, from what I have heard, is that it's a function of the game that can and should be exploited.
On the other hand, we have the /check system. Now I know that the Japanese text is " stares at you intently" or something along those lines, but the same thing applies - it's a function that's been programmed into the game and can/should be exploited. The fact that many players get upset about one command but not the other is a double standard, and that irritates me.
I've been told that it's even possible to turn off that notifier in the Chat Filters menu, as well - if it's such a big deal to some people then they should exercise that option.
My other complaint about issues with the /check command is in regards to the pride of some players and how it seems to be stepped on when a 'lower' character examines them with the check command. I've actually had another PC /slap me and get angry because I used the /check command on him (remember Cecilantes? it was him). As far as I'm concerned, if you're offended by a simple "/em examines you" statement by someone else, then *you're* the one that's got a problem - not the person checking you. This is a game, after all - people need to not be so stuck up in it.
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Date: 2004-08-13 05:25 pm (UTC)This is standard behavior for the 'uberguilds' of a MMO. In fact, it's relatively inoffensive compared to some of the behavior in EQ.
But it becomes a JP vs NA problem when:
1) GMs enforce rules inconsistently between NA and JP groups -- I have no reason to doubt Whren's account of the difference in GM response, and it's not the first time I've heard of a double standard of enforcement (mostly re: fishbots and gilsellers).
2) One group has a sense of entitlement regarding the game. In this case, the JP linkshells were fighting some of these fights months before any NA linkshell was able to attempt it. They most likely feel like they 'own' the fight and its rewards, and consider the NA linkshells upstarts who are 'stealing' their content.
One common mistake people who wish to take a moderate point of view seem to make is to believe that the JP players are not rude assholes. This, I think, is because we *see* the NA rude assholes. We know what they're saying, and how rude it is. We have no idea if that string of kanji and hiragana is rude or vulgar. But the truth is, people are people everywhere.
All this story has shown me is that high-level uberguilds in Japan are just as much filled with assholes as high-level domestic uberguilds.
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Date: 2004-08-13 05:36 pm (UTC)2.) I don't feel like a guest on their server. I love the FF games as much as a Japanese person might, and Square sold the game to me as well as to them. As Kirby said, I'm a member, of a community.
It's very easy for distaste based on bad experiences to become AOE attacks beyond language boundaries, because the language barrier is so thick. It's like being blind: you don't know what they talk about casually, you don't know what they rant about, what they love, what they hate.
I've seen a number of people call for language-separated servers. I've seen a lot of people claim that Square's big bold move was a mistake. I... still like it. I like the possibility of seeing past that veil, even a little bit. And I like the chance for everything I do to improve the relations on both sides. *shrug* But a lot of Japanese are fuckers, pure and simple. More NA are just plain uneducated or dumb than fuckers, I think. That's the different cultural stuff coming out, I think.
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Date: 2004-08-13 05:42 pm (UTC)I've always thought the sign of maturity of a person is when he faces these things that he does not know and try to adapt. Child-mind will lash out if it doesn't go his way, adult will look at it from the perspective of the other player.
Baaaaah i don't wanna preach ;o; I just wanted to agree ^^;;
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Date: 2004-08-13 09:45 pm (UTC)You know, I agree with that one poster who said that they should keep reporting abuse to the GMs. Even if there's favoritism, they can't ignore all those reports, especially if some of them are about GMs that are biased and not doing anything.
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Date: 2004-08-16 12:55 pm (UTC)no subject
Date: 2004-08-16 12:57 pm (UTC)That would be very interesting! (And sort of funny.)
I've seen a number of people call for language-separated servers. I've seen a lot of people claim that Square's big bold move was a mistake. I... still like it.
I've thought about this issue more over the weekend, and I agree. I like it as well. I like being able to interact (sort of) with Japanese speaking people, and I think it makes for a better game.
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Date: 2004-08-16 01:02 pm (UTC)I wonder if Japanese players tend to think the same thing? That NA players are favored by the GMs?
We have no idea if that string of kanji and hiragana is rude or vulgar.
True, luckily or unfortunately!
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Date: 2004-08-16 01:09 pm (UTC)That part confused me, too. I would have thought that if /check wasn't to be freely used, it would be something more like /requestcheck, then the person you're checking would get the message "name wants to check you", and could agree to it or not...
the lotting system - a large percentage of Japanese players tend to lot on any item that drops instead of letting the computer auto-lot them.
I'm really, really surprised more people don't do this! The majority of my time on the game was spent partying with one (NA) static party, and we always lotted on anything and everything. It's very odd to not be lotting on stuff (and I can't say I like it much, since it's not random/as fair).
I've been told that it's even possible to turn off that notifier in the Chat Filters menu
I've not tried it, but I believe BK has his set.
So, while I'm still puzzled, I agree with you. Maybe it's like one of the other comment-leavers said: It's all a big myth (or a joke). Maybe Japanese people don't care about it at all...
I've actually had another PC /slap me and get angry because I used the /check command on him
Ugh! One of my very first days playing, I tried the command and got the exact same result. (I hadn't even really been wanting to see the person, I just wanted to see what /check did!) It ingrained into me that /checking without asking is bad.
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Date: 2004-08-16 01:12 pm (UTC)